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Virtual reality (VR) is emerging as an effective medium for treating a variety of mental health conditions. However the content shown in VR tends to be pre-authored and one-size-fits-all, therefore lacking the personalised and tailored qualities that are necessary for effective recovery and maintenance of mental health. This project will create a software platform that can automatically create and deliver personalised virtual reality content to address mental health issues that lead to depression, self-harm and suicide. The patient's actions and attitudes inside VR are automatically analysed and may be referred back to clinicians for diagnostic and treatment adjustment purposes.
| Project | Tackling depression, self-harm and suicide via automated, personalised virtual reality |
|---|---|
| Description |
Virtual reality (VR) is emerging as an effective medium for treating a variety of mental health conditions. However the content shown in VR tends to be pre-authored and one-size-fits-all, therefore lacking the personalised and tailored qualities that are necessary for effective recovery and maintenance of mental health. This project will create a software platform that can automatically create and deliver personalised virtual reality content to address mental health issues that lead to depression, self-harm and suicide. The patient's actions and attitudes inside VR are automatically analysed and may be referred back to clinicians for diagnostic and treatment adjustment purposes. |
| Funding | £ 70,075 |
| Competition | Competition 14 - Mental Health |
| Competition Date | June 2018 |
| Website | https://www.sentireal.com/ |